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RI S146: Video Lottery Games, Table Games And Sports Wagering -- The Rhode Island Consumer Protection Gaming Act

Dead/Failed Rhode Island · 2023 session

Last verified Oct 10, 2026 · official bill text

S146 · where it stands

This bill did not become law (dead/failed) · last action May 10, 2023.

What do these statuses mean?
Introduced
Filed in the legislature; may be waiting for a committee hearing.
Passed a chamber
Approved by one or both chambers; awaiting further action.
Enacted
Signed into law, or became law without a signature or over a veto.
Effective date
The date the law says it takes effect. Once it has passed, the page shows "Effective" and the date. A court order can still block a law; if we know of one, the summary says so.
Dead / vetoed
Vetoed, failed, or the session ended without action.

In one paragraph

Rhode Island S 146 (2023), as introduced on February 1, 2023, would amend the Consumer Protection Gaming Act to bar facial recognition technology and biometric recognition programs in video-lottery terminals at pari-mutuel licensees and in online betting applications. It would also prohibit algorithmic programs that use a gaming consumer's betting history to increase wagering, and AI or automated decision systems that promote play through intermittent reinforcement. The text states no penalties and takes effect upon passage.

Plain-English summary, written with AI assistance. The official text controls.

What it means for business

No duties for businesses unless enacted. If enacted, pari-mutuel licensees, online and sports betting operators and gambling vendors would have to drop facial and biometric recognition and the listed AI-driven play tactics.

Key provisions

  1. 'No video-lottery terminal installed and operated at the facilities of pari-mutuel licensees in the state or online betting applications shall use facial recognition technology or biometric recognition programs'
  2. Prohibits algorithmic programs that use a gaming consumer's previous betting history to modify programs to reinforce and increase the amount wagered
  3. Prohibits AI or an automated decision system used to condition a gaming consumer or promote increased play through intermittent reinforcement
  4. Also applies to all sports betting applications, devices connected to video-lottery terminals, and licensed vendors of gambling products
  5. Standardized rewards programs are excluded
  6. No penalties stated; as introduced; the text says it takes effect upon passage

Latest legislative action

May 10, 2023. Committee recommended measure be held for further study

Sponsors (showing 5 of 6)

NameRoleDistrict
D Sponsor SD-035
D Sponsor SD-016
D Sponsor SD-012
D Sponsor SD-003
D Sponsor SD-038

Related and companion bills

Topics and industries

Affected industries

This page is general information, not legal advice. Summaries are AI-assisted and may contain errors; read the statute for the controlling text and talk to a lawyer about your situation. Full disclaimer · Report an error