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CT HB5229

CT HB5229: An Act Concerning Gaming. Verified

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Disclaimer: This page provides general informational summaries only and does not constitute legal advice. AI-generated content may contain errors. Always consult a qualified attorney for guidance specific to your situation. Read full disclaimer →
AI Summary

This bill restricts gaming advertising on college campuses, regulates fund withdrawals from gaming accounts, and prohibits AI targeting for online sports wagers.

Business Impact

If you operate a gaming platform in Connecticut, you must ensure no AI is used for targeting bets by the time the bill is enacted or face penalties.

State
Connecticut
Bill Number
HB5229
Status
Passed Both Chambers
Risk Level
Medium
Category
Comprehensive
Last Action
May 5, 2026
Last Verified
May 4, 2026
Data Updated
May 10, 2026
Version
v2
What do these statuses mean?
Introduced — Filed in the legislature; not yet heard in committee
In Committee — Assigned to and being reviewed by a legislative committee
Passed — Approved by one or both chambers; awaiting further action
Signed / Enacted — Signed into law by the governor; may or may not be in effect yet
Dead / Vetoed — Vetoed, failed to pass, or session expired without action
Unknown — Status data not yet available or awaiting classification

Affected Industries

Education

What This Means

Connecticut's HB5229 aims to regulate gaming practices by restricting advertising on college campuses and imposing requirements on gaming accounts. Notably, it prohibits the use of AI for targeting specific bets to customers making online sports wagers, which could significantly impact how online sports wagering is conducted. This bill is particularly relevant for gaming operators and educational institutions.

Key Provisions

Latest Legislative Action

In Concurrence

Bill Sponsors (showing 5 of 14)

Name Role District
Sponsor HD-028
Sponsor HD-090
Sponsor HD-133
Sponsor HD-123
Sponsor

Roll Call Votes

S · Senate Roll Call Vote 359 · May 6, 2026
32 Yea 1 Nay 3 Other Passed ✓
H · House Roll Call Vote 206 AS AMENDED · May 4, 2026
145 Yea 4 Nay 2 Other Passed ✓
J · GL Vote Tally Sheet (Joint Favorable Substitute) · Mar 11, 2026
18 Yea 2 Nay 2 Other Passed ✓

Amendments (1)

House Schedule A LCO# 5832 (J) Pending 2026-05-04

Compliance Checklist

Ensure no AI is used for targeting bets
Who: Gaming operators
Deadline: By the effective date of the bill
Penalty: Potential fines or loss of gaming license
Maintain customer service telephone numbers
Who: Gaming licensees
Deadline: By the effective date of the bill
Penalty: Fines or regulatory action

Full Legal Analysis

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